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Wesnoth Units database

Elite Guard

(image)

The elite gurdd protect humans villages with courage from ciminal. An Elite guard have see many wars and many ennemy in his live.

Special Notes: The length of this unit's weapon allows it to strike first in melee, even in defence.

Advances from: Guard
Advances to:
Cost: 28
HP: 50
Movement: 5
XP: 150
Level: 2
Alignment: lawful
IDElite Guard
Abilities:
(image)sword
blade
9 - 3
melee
(image)halberd
pierce
10 - 2
melee
firststrike
Resistances:
blade10%
pierce10%
impact10%
fire-10%
cold-10%
arcane10%
TerrainMovement CostDefence
Castle160%
Cave330%
Coastal Reef420%
Deep Water1000%
Flat140%
Forest250%
Frozen330%
Hills250%
Impassable1000%
Mountains360%
Mushroom Grove330%
Sand240%
Shallow Water320%
Swamp330%
Unwalkable1000%
Village160%